James Vaughan, the creator of Plague Inc., a 8 year old video game that redefined the strategy genre, knows exactly what to expect when a deadly virus similar to Covid-19 takes over the world.
What is Plague Inc.?
Plague Inc. is a disturbing take on the current world, if only there was a role reversal where we were the ones controlling the disease rather than fighting it. The game takes place on a map of the world, with the level of contagion represented by an always expanding mass of red. Players take control of a disease, choosing how lethal it is, where it begins, and how it spreads. The virus spreads from country to country, while a progress bar representing the development of a cure slowly fills up.
The difficulty in the game lies in a complex algorithm that factors in, among various other things, how often people wash their hands. Players lose if humanity finds a cure and win if they successfully extinguished it. So don’t forget to wash your hands! (among other things)
Plague Inc.’s surge in sales during Covid 19
Plague Inc. has, for long, been a hit for Jame Vaughan’s studio Ndemic Creations. According to the studio’s most recent annual report, Plague Inc game has attracted in excess of 130 million players since its release in 2012.
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